Jabbie Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. With a patchy chestnut beard and wild chestnut hair. He has violet eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Jabbie was born the youngest of three triplets. His childhood dream was to be a Healer, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.
Motivation: Regain custody of his son; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Family, Job, Adventurer. Occupation: Unemployed
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp.
Jabbie Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His silver hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 41000 sp. Deep blue spinel (1000 gp). Tiger eye turquoise (13 gp). Golden yellow topaz (1000 gp). Black pearl (1000 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
Shadow Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his longbow always slung over his shoulder. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a skull on it. He has gray fur. His copper eyes dart from person to person.
Personality: Shadow wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He struck the Fisher job and began his own company from there.
Motivation: He is content; and money/treasure
Ideals: Disciplined, Justice. Flaws: Mundane. Bonds: Rich, Job. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Melee.
Immeral Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. This brown eyed southerner is not easily forgotten.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He has a small toy that he constantly fidgets with.
History: Immeral was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He struck the Unemployed job and began his own company from there.
Motivation: A strong sense of loyalty to Half-Elven people.
Ideals: Athletic. Flaws: Racist, Addict. Bonds: Job, Rich. Occupation: Unemployed
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: Just what you see.
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