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NPC Generator

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Advanced [show]


Bertram Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is wearing a long, brown, dusty cloak. He has a hunchback. His blonde hair is kept up in a ponytail inside a feathered hat. His eyes are violet.

Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Carpenter, who enjoyed hunting, Bertram was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature, Immigrant. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Bertram Deephollow, Male Halfling Fighter 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)18 (+4) 13 (+1)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Auran, Terran, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Bloodstone (20 gp). Blue quartz (13 gp). Deep blue spinel (200 gp). Freshwater pearl (13 gp).


Social Check DCs


Thoradin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His red hair is smooth and relatively long. He has several tiny jet earrings on each ear.

Personality: He acts crazy and hedonistic. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Flaws: Hedonist, Forgetful. Bonds: Attractive, Rich, Military. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Thoradin Goblinbane, Male Dwarf Druid 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp. Lapis lazuli (5 gp).


Social Check DCs


Skak Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of scythes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is long and auburn with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is extraordinarily eccentric. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Skak studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted martial powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Military, Religious. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Skak Marleigh, Male Half-Orc Ranger 5
Medium (5'9") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Everburning torch. 2 Tanglefoot bags. 1 Everburning torch. 1 Alchemist’s fire.


Social Check DCs


Melech Hate, Male Tiefling [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is purple and curly. His silver eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Nature, Religious. Occupation: Mayor

Voice: French accent

Attributes [hide]

Melech Hate, Male Tiefling Fighter 6
Medium (5'5") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)16 (+3) 15 (+2)13 (+1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Sylvan
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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