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NPC Generator

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Advanced [show]


Quick Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His yellow fur is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast desert. His mother took him hunting and taught him how to get in the mind of other creatures. Some 6 years later his spouse died after the birth of his son. Heartbroken, Quick never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To get a good night's sleep; and to be a bowyer again

Ideals: Opinionated. Flaws: Insane, Insomniac. Bonds: Job, Nature, In love. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Quick Wind, Male Tabaxi Barbarian 3
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Jade (150 gp). 1 Silk rope. 1 Crowbar.


Social Check DCs


Gruk Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. His blue eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gruk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gruk. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Flaws: Shy, Lazy, Mundane. Bonds: Attractive, Criminal record. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Gruk Fawcett, Male Half-Orc Fighter 6
Medium (5'5") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Ignan, Gnoll
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Az-Adar Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a blue poncho over his likewise colored trousers and shirt. His silver hair is styled in orderly dreadlocks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. A true patriot, Az-Adar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Az-Adar was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: He wants to meet his childhood hero; and to protect his home

Bonds: Attractive, Military, Adventurer, Family, Guardian. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Az-Adar Atterton, Male Half-Orc Paladin 4
Medium (6'5") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Druidic, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kiirith Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His crest is greying and his face has many wrinkles. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.

History: The child of a Ruler, who enjoyed hunting, Kiirith was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly, Shy, Lazy. Bonds: Nature, Adventurer. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Kiirith Ebynichtomonis, Male Dragonborn Bard 4
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)10 (+0) 12 (+1)19 (+4)
Skills Athletics +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp.


Social Check DCs

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