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NPC Generator

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Advanced [show]


Akmen Violence, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His purple hair is greasy and uncared for. His eyes, though not visible through his cowl, are silver.

Personality: He has always had a great fascination with Tiefling culture. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Ugly, Racist, Insane. Bonds: Immigrant, Debt. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Akmen Violence, Male Tiefling Aristocrat 12
Medium (5'4") Tiefling, Neutral Good (CR 12)
Armor Class 11
Hit Points 44 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Coral (150 gp). Black pearl (200 gp). Onyx (70 gp).


Social Check DCs


Thamuz Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. He keeps his red hair in a pixie cut. His eyes are a pleasant silver.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker. Flaws: Impulsive. Bonds: Mentor, Adventurer, Rich. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Thamuz Grief, Male Tiefling Adept 1
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp.


Social Check DCs


Shane Churchill, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. His hair is short and brown. He has a tattooed face.

Personality: He likes to make people angry or surprised. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Shane hails from a village terrorized by goblins. Through the years after Shane was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Shane's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to unite with his sister

Flaws: Ugly, Antagonistic, Greedy. Bonds: Job, Enemies, Family. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Shane Churchill, Male Human Adept 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 9 (-1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Sindri Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Armorer does, and carries shortbows. His golden hair is styled in orderly dreadlocks. His blue eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Armorer.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and he has passion for adventuring and risk

Ideals: Fighting, Gifted. Bonds: Job, Adventurer, Rich. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Sindri Sympony, Male Gnome Rogue 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 600 gp. Old masterpiece painting (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Old masterpiece painting (600 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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