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NPC Generator

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Advanced [show]


Bertram Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears yellow cloth garments or leather armor. His hair is black and curly. His violet eyes peer out from beneath his deerstalker yellow hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Bertram has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and to get a good night's sleep

Ideals: Athletic, Joker. Flaws: Impulsive, Disease, Insomniac. Occupation: Brewer

Voice: Russian accent

Attributes [hide]

Bertram Brushgather, Male Halfling Barbarian 4
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 43000 sp. Gold and topaz bottle stopper cork (700 gp). 1 Crowbar. 1 Good lock. 1 Superior lock.


Social Check DCs


Wrenn Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear blue clothing when he does not wear armor. He wears his red hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of goblins once and for all.

History: The child of western immigrants he idolized his mother. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: Expand his business; and he wants to get laid

Ideals: Philantrophist. Bonds: Immigrant, Enemies, Nature, Job, Has a crush. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Wrenn Silverthread, Male Gnome Wizard 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. Violet garnet (1200 gp). Hematite (7 gp).


Social Check DCs


Gimble Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to cover his moderate length auburn hair. His blue unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the west. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand his business

Ideals: Pacifist. Flaws: Disease. Bonds: Immigrant, Military, Job. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Gimble Wildwander, Male Gnome Barbarian 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 15
Hit Points 38 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Mordai Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of nunchakus on his belt, each one with a topaz on the hilt. He sports a flattop hair cut. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Carpenter profession.

History: He comes from a rich southern family. His first spouse was a Carpenter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has money and likes to spend it; and an old rival family wants him found

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Guardian, Job, Family. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mordai Ennui, Male Tiefling Adept 2
Medium (5'11") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 340 gp.


Social Check DCs

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