Cloak In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and brown robe with the hood down. He carries with him a set of crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his lavender fur in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a pair of adventurers, Cloak grew up listening to his mother's many stories. A gifted student he started as a Cartwright, but he got bored and became a Crown-heir. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Crown-heir
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 43 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Aquamarine (700 gp). Deep blue spinel (700 gp). Chrysoprase (20 gp). Star rose quartz (20 gp). Freshwater pearl (8 gp). Moss agate (8 gp). Moonstone (20 gp).
Jade Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Sculptor does. He has a slight overbite and is overall scrawny. He wears his black fur up. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.
Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new sculptor responsibilities is difficult
Ideals: Gifted, Entrepeneur. Bonds: Job, Adventurer, Rich. Occupation: Sculptor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 60 gp.
William Barney, Male Human [Permalink]
Personal [hide]
Description: A 5'8" northern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a small bristly mustache and wavy brown hair. His eyes are gray and catlike.
Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warrior school at a young age so that he could practice his psionic talents. He now mingles about in high society.
Motivation: He is greedy; and many brigands want him driven away
Ideals: Gifted. Flaws: Insane, Shy. Bonds: Rich, Enemies. Occupation: Stylist
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp.
Ethereal Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered longbow and tarnished halberd as well. His red fur is drawn into a tight pony tail with a cross scrunchie. He has a dull look in his blue eyes.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: The child of a Hunter, who enjoyed hunting, Ethereal was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Fighting, Entrepeneur. Bonds: Job, Immigrant, Nature. Occupation: Shoemaker
Voice: German accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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