Kassoon
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NPC Generator

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Seed

Advanced [show]


Seebo Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His auburn hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Seebo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His divine abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: In love, Poor. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Seebo Ningel, Male Gnome Aristocrat 3
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Curran Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is cut short. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Glassblower like his father before him.

Motivation: Expand his business.

Ideals: Impeccable, Fighting. Bonds: Job, Mentor. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Curran Tallfellow, Male Halfling Druid 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 17 (+3)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Auran, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 400 gp. Large well-done wool tapestry (100 gp). Gold music box (2000 gp). Old masterpiece painting (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his silver hair in a flapper bob. He has gleaming, smiling amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Robert was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Robert Teinithra, Male Half-Elf Cleric 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills Athletics +7, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Just what you see.


Social Check DCs


Adran Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. He has shaved his head bald. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He pushes his goals aggressively. He is also a coward if confronted.

History: A powerful necromancer made him what he is. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Adran took refuge in the large cave and found the beat up greatsword and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Mentor, Nature. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adran Iranapha, Male Elf Fighter 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)11 (+0) 8 (-1)15 (+2)
Skills History +2, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork studded leather. 1 Masterwork Light wooden shield. 1 Masterwork Heavy wooden shield.


Social Check DCs

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