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Lûgdash Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the east. Through the years after Lûgdash was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Lûgdash's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Lûgdash Cornish, Male Half-Orc Ranger 17
Medium (6'9") Half-Orc, True Neutral (CR 17)
Armor Class 12
Hit Points 96 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)10 (+0) 18 (+4)14 (+2)
Skills Animal Handling +10, Athletics +9
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1802221

Possessions: 1300 pp. Golden yellow topaz (700 gp). Citrine (70 gp). Carnelian (70 gp). Golden yellow topaz (700 gp). Chrysoprase (70 gp). Deep green spinel (150 gp). Deep green spinel (150 gp). Pink pearl (150 gp). Blue sapphire (1300 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp). Blue-white diamond (5000 gp). Deep blue spinel (700 gp). White pearl (150 gp). Aquamarine (700 gp). Moonstone (70 gp). Banded agate (8 gp). Aquamarine (700 gp). Hematite (8 gp). Bloodstone (70 gp). Smoky quartz (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Arnold Chatham, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a grey tunic with green highlights, and long black pants that bunch up around his shoes. His hair, while still mostly blonde, has prominent grey streaks. His eyes are amber and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. His necromantic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the south

Ideals: Entrepeneur, Gifted. Flaws: Emotional, Greedy. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Arnold Chatham, Male Human Sorcerer 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Zepar Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. His Stetson hat is riddled with cuts and holes. He has gleaming, smiling silver eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Has a crush, Immigrant. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Zepar Mockery, Male Tiefling Druid 3
Medium (6'9") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Theobald Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is short and red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Theobald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Theobald was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Marry his sister to traveling adventurers; and many drow want him driven away

Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Enemies. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theobald Dumph, Male Human Monk 8
Medium (6'5") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Nature +5, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1000 gp. Star ruby (400 gp).


Social Check DCs

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