Tod Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has a small bristly mustache and wavy black hair. His thin eyebrows rest above his beady green eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to make almost anything out of random pieces of junk.
History: Tod was born the youngest of three triplets. He was taken from his home at a very young age. He was granted martial powers by his dying brother.
Motivation: To unite with his brother; and to reunite with his absent mother
Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Family, Slave. Occupation: Mercenary
Voice: Strong lisp
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 112 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 2 |
Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (2600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Old masterpiece painting (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item. 1 Medium magic item.
Ernest Lindsey, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt, marred by teas. He has moderate length golden hair. His eyes are hazel and he is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Ernest was born in the east. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.
Motivation: He loathes his own lifestyle.
Ideals: Persistence. Flaws: Ugly, Insomniac, Depressed. Bonds: Military. Occupation: Beggar
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. Sardonyx (70 gp).
Bhevek Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'0" and wears a fine chain shirt which he covers with white colored cloaks and clothing. He has done his best to style his auburn hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Philantrophist. Flaws: Insane, PTSD. Bonds: Job, Rich. Occupation: Detective
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 16
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Auran, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +7 / 1d8+5, Grapple +5
Possessions: 300 gp.
Art Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears professional attire. His gray fur is drawn into a tight pony tail with a card scrunchie. His copper eyes are slightly larger than normal.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Art is combative with any and all who dare try his patience in the slightest.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Justice. Flaws: Emotional, Disease. Bonds: Attractive, Rich. Occupation: Laborer
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1200 gp. Aquamarine (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
