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NPC Generator

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Advanced [show]


Soveliss Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his rapier always slung over his shoulder. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also has developed a complete distrust of the Spice Merchant profession.

History: The child of southern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Ruler soon after.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Flaws: Selfish. Bonds: Job, Immigrant, Adventurer, Family. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Soveliss Ariessus, Male Half-Elf Aristocrat 2
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)13 (+1) 14 (+2)14 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2 Smokesticks.


Social Check DCs


Gormogord Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He wears a broad hat to cover his moderate length white hair. His green eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: When he was but 8 years old his parents immigrated from the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gormogord grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gormogord. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Gormogord never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Immigrant, In love. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Gormogord Jamjar, Male Halfling Bard 5
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Medicine +6, Performance +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 40 pp.


Social Check DCs


Barfa Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a grey costume with the symbols of his god on his torso. He keeps his long chestnut hair kept up in a rat tail. His brown unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Barfa grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and he has comitted a past crime that haunts him to this day

Flaws: Disease, Fearful. Bonds: Criminal record, Adventurer, Nature. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Barfa Colby, Male Half-Orc Druid 1
Medium (5'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Thamior Horineth, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a blue collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His red hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Sellsword. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: To be a Dyer again; and to get a good night's sleep

Flaws: Insomniac, Impulsive. Bonds: Job, Immigrant, Poor. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Thamior Horineth, Male Elf Sorcerer 10
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Deception +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 13000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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