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NPC Generator

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Advanced [show]


Euron Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a yellow small hat and yellow clothes. His chestnut hair is braided into rings. His skin is flawless and his black eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a son. He has achieved small success as a Fortune-teller.

Motivation: He has passion for adventuring and risk; and he wants to get laid

Bonds: Attractive, Job, Adventurer, Military, In love, Has a crush. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Euron Dare, Male Tiefling Fighter 2
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 10 (+0)17 (+3)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ralf Marleigh, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His right hand appears badly burned and disfigured. With bright blonde hair and a scraggly beard. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Ralf has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Attractive. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Ralf Marleigh, Male Human Paladin 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp. Red-brown spinel (120 gp).


Social Check DCs


Umpen Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear green clothing when he does not wear armor. His black hair is styled in orderly dreadlocks. He has amber eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: He's in love; and wants to open a new tavern

Flaws: Ugly, Impulsive. Bonds: Adventurer, Military, Job, Has a crush. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Umpen Boondiggles, Male Gnome Sorcerer 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 20 (+5)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Violet garnet (400 gp). Black opal (1100 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Three Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely grey suit with black socks and a vest with buckled shoes. His black fur is singed and shortened. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Justice, Logical. Flaws: Ugly, Addict, Disease. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Three Wind, Male Tabaxi Wizard 1
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 17 (+3)10 (+0)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 50 gp.


Social Check DCs

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