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Mûg Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a black vest and prefers white and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His right leg appears badly burned and disfigured. He wears his black hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mûg took refuge in the ruined castle and found the beat up longsword and armor he uses now. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Mûg Colton, Male Half-Orc Bard 3
Medium (5'3") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)6 (-2) 10 (+0)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 pp.


Social Check DCs


Hamil Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His skin is also unnaturally pale. His golden hair is knotted and matted. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.

History: Born to a pair of adventurers, Hamil grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He is searching for what he claims is his rightful reward.

Motivation: Retire the richest man in the south; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Religious, Adventurer, Job. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Hamil Bigheart, Male Halfling Bard 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 300 gp.


Social Check DCs


Kite Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. His white fur is lengthy and is close to two feet long. His amber eyes are passionate and lively.

Personality: This man loves poetry and to teach people poetry more than just about anything. A true patriot, Kite would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kite took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Bonds: Attractive, Military, Nature, Job, Rich. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Kite Moon, Male Tabaxi Commoner 4
Medium (5'0") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Silvo Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Locksmith uniform. His black hair is matted, messy, and big. His eyes are gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Silvo hails from a village terrorized by giants. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: A deep hatred of giants; and expand his business

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Silvo Stonebridge, Male Halfling Commoner 16
Small (3'0") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 89 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)12 (+1) 18 (+4)12 (+1)
Skills Insight +9, Perception +9
Senses Passive Perception 19
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: 10000 gp. Aquamarine (1300 gp). Malachite (4 gp). Alexandrite (1300 gp). Alexandrite (1300 gp). Deep green spinel (150 gp). Alexandrite (1300 gp). Hematite (4 gp). Chrysoprase (20 gp). Red garnet (150 gp). Tiger eye turquoise (4 gp). Aquamarine (1300 gp). Jasper (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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