Aust Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are brown.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the west, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and further expansion of business
Ideals: Joker. Flaws: Secretive. Bonds: Immigrant, Job, Guardian. Occupation: Carter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp. Citrine (30 gp). White opal (700 gp). Tiger eye turquoise (5 gp). 1 Masterwork Common Melee.
Kriv Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear yellow pants and tee shirts. His small hat is riddled with cuts and holes. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the south, but his parents moved at a very young age to the north. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Kriv was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He's repulsed by the PC; and many drow want him driven away
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Bowyer
Voice: Squeaky
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Ignan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. Black pearl (1000 gp). Golden yellow topaz (1000 gp). Rhodochrosite (12 gp). Deep green spinel (50 gp).
Morgran Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of the sun god on his torso. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is cut jaggedly and amateurishly. His green unseeing eyes seem to look past you.
Personality: He loves telling others what to do and how they should feel about things. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Morgran was born with his mother's beautiful face. Cursed with lycanthropy at a very young age, Morgran has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor
Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Body Guard
Voice: Eastern European accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Azurite (5 gp). Obsidian (5 gp). White pearl (80 gp).
Pikar Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the west. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Nature, Adventurer. Occupation: Healer
Voice: Rolls R's
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 500 gp.
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