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NPC Generator

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Advanced [show]


Druuk Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet armored body suit, with a simple brown line shooting up and back down. His red hair is cut short. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and a strong sense of loyalty to half-orc people

Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Soapmaker

Voice: Dark and ominous

Attributes [hide]

Druuk Conway, Male Half-Orc Wizard 8
Medium (6'9") Half-Orc, Lawful Evil (CR 8)
Armor Class 13
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills History +2, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in an above average manner. He is an epitome of beauty. He wears his blonde hair down. He has a dull look in his gray eyes.

Personality: Vondal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Vondal lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Vondal took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and regain custody of his daughter

Ideals: Extrovert, Gifted. Bonds: Attractive, Criminal record, Family. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Vondal Ironfist, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 17 (+3)9 (-1)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1700 sp. 1 Half-Plate.


Social Check DCs


Krimp Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He is wearing colorful clothing, dressed as a Bellfounder. His moppish black hair is in a traditional bowl cut. His eyes are likewise green. His teeth are white and perfect.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Krimp studied abroad. His martial abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. He hasn't told them the truth, but wants to settle down with them.

Motivation: He doesn't get along with people that don't share his tastes; and to settle down with his crush

Ideals: Gifted, Impeccable. Flaws: Shy, Hedonist. Bonds: Attractive, Has a crush. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Krimp Marleigh, Male Half-Orc Sorcerer 4
Medium (5'2") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)17 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Goblin, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 100 gp. Red-brown spinel (50 gp). Malachite (11 gp). Malachite (11 gp). Peridot (80 gp).


Social Check DCs


Frug Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and brown robe with the hood down. He has relatively light skin and is very physically imposing due to his abundance of muscles. With a patchy white beard and wild white hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family Frug liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Criminal record, Nature. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Frug Tarkelby, Male Gnome Adept 14
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 88 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)13 (+1) 13 (+1)9 (-1)
Skills Insight +6, Survival +6
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332

Possessions: 4000 gp. Violet garnet (700 gp). Moss agate (5 gp). Black opal (800 gp). Golden pearl (120 gp). Jade (120 gp). Blue diamond (4000 gp). Brown-green garnet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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