Tod Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and is typically in his Barkeep uniform. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Barkeep.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.
Ideals: Justice. Bonds: Job, Religious, Rich. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Druidic, Terran
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 gp.
Lucan Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a pastel cloak and cross-gartered brown stockings. His golden hair is drawn into a tight pony tail with a rose scrunchie. He has several tiny sapphire earrings on each ear.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Lucan was raised in a hard working conservative environment. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He struck the Sage job and began his own company from there.
Motivation: Regain custody of his daughter; and to be a healer again
Ideals: Impeccable, Gifted. Bonds: Rich, Job, Family. Occupation: Sage
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 8)
Armor Class 13
Hit Points 34 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 500 gp. Tiger eye turquoise (8 gp). Jet (40 gp). Sardonyx (20 gp). Red-brown spinel (40 gp). Bloodstone (20 gp).
Boddynock Beren, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. He has blonde hair. His eyes are brown and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He is a Slaad in disguise. He made a point of taking high paying jobs and getting most of it up front. After months of barely getting by, Boddynock managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Revenge.
Bonds: Rich, Guardian, Criminal record, Adventurer, Enemies. Occupation: Shepherd
Voice: Slow speaker
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp. Golden circlet with four aquamarines (1000 gp). Sapphire pendant on gold chain (800 gp). Sapphire pendant on gold chain (800 gp). 1 Minor magic item.
Drifting Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His beige fur is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born at the edge of vast island. In his 12th year, his parents were killed by a illithids raid, leaving Drifting alone in the world. After a stint in an orphanage, he was adopted. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge.
Ideals: Disciplined. Bonds: Attractive, Enemies, Nature. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 150 gp.
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