Drifting Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has no fur. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.
History: Drifting was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He then took over the family business and is one of the better Guard for hire.
Motivation: Expand his business.
Flaws: Ugly, Antagonistic, Racist. Bonds: Adventurer, Job. Occupation: Guard
Voice: Indian accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
River Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he has the majority of his body covered in plate. He has wavy gray fur. His thin eyebrows rest above his beady copper eyes.
Personality: River hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Sellsword
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 7000 sp. Blue star sapphire (1200 gp). Violet garnet (800 gp). Fire opal (1200 gp). Banded agate (7 gp).
Henry Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'10". He wears a faded coat and loose pants complete with feathered hat. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise hazel.
Personality: He has always had a great fascination with Half-Elven culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Racist. Bonds: Adventurer, Poor, Military, Religious. Occupation: Shoemaker
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 12000 cp. Old masterpiece painting (700 gp). 1 Minor magic item.
Adelard Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is singed and shortened. His violet eyes are slightly larger than normal.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.
Motivation: A deep hatred of giants; and he wants revenge against giants
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Fortune-teller
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 11)
Armor Class 9
Hit Points 75 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Abyssal, Undercommon, Terran
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 3000 gp. Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item.
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