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NPC Generator

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Advanced [show]


Veit Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a brown and yellow robe with the hood down. His red hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Religious, Enemies. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Veit Broodfist, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)15 (+2) 12 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 270 gp.


Social Check DCs


Richard Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a green scarf. His skin is fair and his fingers are delicate and long. He wears his golden hair down. His amber eyes have a joyful gleam in them most of the time.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Richard was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Marshal.

Motivation: To unite with his brother; and he is a bit of a kleptomaniac

Ideals: Joker, Persistence. Bonds: Criminal record, Job, Family. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Richard Windsor, Male Human Expert 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)18 (+4) 11 (+0)10 (+0)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Auran, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Immeral Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Barrister does. He has moderate length red hair. His eyes are likewise brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his mother.

History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Military. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Immeral Netyoive, Male Elf Aristocrat 13
Medium (4'9") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 104 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Investigation +7
Senses Passive Perception 12
Languages Common, Elven, Auran, Aquan, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. Rhodochrosite (15 gp). Freshwater pearl (15 gp). Obsidian (15 gp). Aquamarine (1200 gp). Deep blue spinel (1200 gp). Jasper (20 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He carries a battered quarterstaff and tarnished greatsword as well. His blonde hair is cut jaggedly and amateurishly. His amber eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Theobald hails from a village terrorized by gnolls. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Revenge; and he's looking for his big break

Ideals: Fighting, Optimist, Gifted. Bonds: Adventurer, Enemies. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Theobald Lindsey, Male Human Aristocrat 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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