Nuraval Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light brown in addition to tight pants. His head has been shaved. His blue eyes dart from person to person to random spaces in the air.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in a small desert village. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He has money and likes to spend it; and many giants want him driven away
Flaws: Ugly, Antagonistic. Bonds: Slave, Nature, Enemies, Rich. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 2000 sp.
Fargrim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears yellow cloth garments or leather armor. His brown hair and beard is wavy and long. His ears are large.
Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sold as a small child to a necromancer, Fargrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with vampirism at a very young age, Fargrim has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and he is content
Ideals: Joker. Flaws: Ugly, Shy, Disease. Bonds: Mentor. Occupation: Farmer
Voice: Hollow voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1400 sp.
Himo Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, white shirt, and red tie. His skin is fair and his fingers are delicate and long. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.
History: Himo lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He seems to be bored by most things; and expand his business
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Family, Job. Occupation: Butcher
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 900 sp.
Krimmon Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is lazy, self-centered, vain, and jealous.
History: He was born the only child of a wealthy merchant. His father took him hunting and taught him how to get in the mind of other creatures. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to open a new tavern; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Criminal record, Nature, Job. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 90 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 250 pp. 1 Minor magic item.
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