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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Darrak Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a black tunic with green highlights, and long white pants that bunch up around his shoes. His whole body is exceptionally muscular. His red hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He feeds upon the attention of others.

History: Darrak was born the youngest of three triplets. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Interpreter.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and regain custody of his son

Ideals: Justice. Flaws: Insane. Bonds: Immigrant, Attractive, Family, Job. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Darrak Lutgehr, Male Dwarf Rogue 9
Medium (4'0") Dwarf, Neutral Good (CR 9)
Armor Class 11
Hit Points 57 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skirt Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'6" and is wearing colorful clothing, dressed as a Layabout. His right hand appears badly burned and disfigured. He has moderate length beige fur. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. After a long history of fighting, Skirt and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Skirt Grass, Male Tabaxi Bard 7
Medium (5'6") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 9 (-1)9 (-1)
Skills Investigation +6, Stealth +5
Senses Passive Perception 9
Languages Common, Ignan, Halfling, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: Malachite (11 gp). Aquamarine (300 gp). Moss agate (11 gp).


Social Check DCs


Nuraval Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man wears professional attire. His clothes are grease stained in places. He wears a Stetson hat to cover his moderate length black hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Energy wise he seems alert and responsive.

History: Nuraval was born with his mother's beautiful face. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Professionalism. Bonds: Attractive, Poor, Immigrant. Occupation: Bookbinder

Voice: Spanish accent

Attributes [hide]

Nuraval Gorunn, Male Dwarf Adept 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 20 (+5)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 8000 cp. 1 Masterwork Common Melee.


Social Check DCs


Gûnd Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His auburn hair, when down, is lengthy. His eyes are gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.

History: Gûnd hails from a village terrorized by giants. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To prove his worth to the world; and someone believes him a fraud

Flaws: Impulsive. Bonds: Nature, Adventurer, Enemies, Job. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Gûnd Hale, Male Half-Orc Expert 4
Medium (5'11") Half-Orc, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 18 (+4)6 (-2) 12 (+1)9 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 50 pp. Smoky quartz (60 gp). 4 Thunderstones. 1 Smokesticks. 1 Everburning torch.


Social Check DCs

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