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NPC Generator

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Advanced [show]


Rangrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. He keeps his long brown hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Blacksmith business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Blacksmith like his father before him.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Entrepeneur. Bonds: Attractive, Has a crush, Job, Criminal record. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Rangrim Dankil, Male Dwarf Druid 5
Medium (4'2") Dwarf, True Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Deception +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 6000 sp.


Social Check DCs


Marbas Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a tan vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying dark red hair a little too much giving a sharp dark red color. He has gleaming, smiling white eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Slave, Nature. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Marbas Fate, Male Tiefling Druid 4
Medium (5'3") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Sylvan, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 1 Minor magic item.


Social Check DCs


Kairon Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is cut close to his head. His eyes are white and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the south. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Pacifist, Optimist, Fighting. Flaws: Mundane. Bonds: Family. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Kairon Mystery, Male Tiefling Sorcerer 8
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)18 (+4) 9 (-1)15 (+2)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Ignan, Auran, Celestial, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666530000

Possessions: 1500 gp.


Social Check DCs


Senteq Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. His white hair is drawn into a tight pony tail with a dagger scrunchie. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Senteq was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has worked as a Ruler like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Optimist. Flaws: Addict. Bonds: Rich, Religious, Job. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Senteq Maekkelferce, Male Gnome Barbarian 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 49 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp.


Social Check DCs

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