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NPC Generator

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Advanced [show]


Howard Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is greying and his face has many wrinkles. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Howard grew up listening to his father's many stories. He was taken from his home at a very young age. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Adventurer, Slave, Immigrant, Job. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Howard Wildheart, Male Halfling Aristocrat 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 12 (+1)11 (+0)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Amethyst (80 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp).


Social Check DCs


Crampernap Beren, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He likes to wear green tank tops with red pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Shepherd father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Mundane, Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Crampernap Beren, Male Gnome Wizard 6
Small (3'2") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 12 (+1)16 (+3)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 700 gp. Onyx (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Don Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with green lining and desert motifs. He has brown hair. His gray eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality.

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Enemies, Adventurer. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Don Mellerelel, Male Half-Elf Expert 15
Medium (5'10") Half-Elf, Chaotic Good (CR 15)
Armor Class 9
Hit Points 99 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)18 (+4) 10 (+0)13 (+1)
Skills Intimidation +6, Investigation +9
Senses Passive Perception 10
Languages Common, Elven, Auran, Goblin, Draconic, Celestial
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2

Possessions: 7000 gp. Freshwater pearl (7 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a white tunic with black highlights, and long brown pants that bunch up around his shoes. His crest is red and curly. His red unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Joker, Justice. Flaws: Disease, Insane, Mundane. Bonds: Immigrant. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Tarhun Hashphronyxadyn, Male Dragonborn Fighter 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 83 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)17 (+3) 10 (+0)15 (+2)
Skills History +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Celestial
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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