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NPC Generator

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Advanced [show]


Raam Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. He has moderate length red hair. He has gleaming, smiling black eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer, Job. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Raam Malevolence, Male Tiefling Aristocrat 8
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)11 (+0) 10 (+0)18 (+4)
Skills Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. Red-brown spinel (150 gp). Deep blue spinel (700 gp). Rich purple corundum (800 gp). Chalcedony (20 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raer Othronus, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. His red hair is greasy and uncared for. His fierce green eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Poor, Slave. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Raer Othronus, Male Elf Aristocrat 1
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 400 sp. Peridot (70 gp).


Social Check DCs


Solomon Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears black trousers with white and violet striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: Solomon was born in the north. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Solomon Perceval Burke, Male Half-Elf Wizard 3
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 4 Smokesticks.


Social Check DCs


Ghesh Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His crest is cut close to his head. He has several tiny sapphire earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he uses money and sex appeal to get what he needs

Bonds: Attractive, Rich, Job, Adventurer, Slave. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Ghesh Nemmonis, Male Dragonborn Cleric 5
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)18 (+4) 17 (+3)11 (+0)
Skills Stealth +6, Survival +6
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Halfling, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 6000 sp.


Social Check DCs

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