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NPC Generator

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Advanced [show]


Amnon Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his blue hair up. His silver eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the west to a Crown-heir, Amnon learned a great deal about his mother's area of expertise. Amnon was born on a far western mountains where he grew up under the tutelage of his mother, an expert Crown-heir. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated. Bonds: Has a crush, Job, Immigrant. Occupation: Crown-heir

Voice: Italian accent

Attributes [hide]

Amnon Amuse, Male Tiefling Wizard 8
Medium (6'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 800 gp.


Social Check DCs


Tanglar Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and blue handkerchief worn on his left side, and he perpetually has his longbow ready. His white hair is lengthy. His green eyes peer out from beneath his broad brown hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Tanglar lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tanglar took refuge in the large cave and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his daughter.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Family, Nature. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Tanglar Thorpe, Male Half-Orc Monk 10
Medium (5'5") Half-Orc, Lawful Good (CR 10)
Armor Class 13
Hit Points 71 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)17 (+3) 12 (+1)12 (+1)
Skills Animal Handling +5, Nature +7
Senses Passive Perception 11
Languages Common, Orc, Druidic, Celestial, Terran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His blue unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Orsik has worked very hard to control his curse. Now he works as a writing tutor during his time off.

Motivation: He's repulsed by the PC; and to be a carpenter again

Ideals: Logical, Artistic. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Sage

Voice: American accent

Attributes [hide]

Orsik Deepdelver, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)17 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Orc, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 300 sp. 1 Half-Plate.


Social Check DCs


Arjhan Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large red mantle and cape that has been intricately interwoven into his pastel robe. His black crest is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is an amazing painter.

History: A powerful necromancer made him what he is. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. Days after completing his studies, news broke out that his hometown was attacked by brigands. Arjhan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Many brigands want him driven away; and he wants revenge against brigands

Ideals: Gifted. Bonds: Immigrant, Enemies, Mentor, Slave. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Arjhan Ebynichtomonis, Male Dragonborn Warrior 5
Medium (6'4") Dragonborn, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)16 (+3) 9 (-1)17 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Undercommon, Orc, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 4000 sp.


Social Check DCs

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