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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Beloril Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. His brown hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.

History: Beloril was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Fighting, Passionate, Professionalism. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Beloril Durthane, Male Dwarf Fighter 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)10 (+0) 16 (+3)7 (-2)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Zook Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Bellfounder uniform. He keeps his long chestnut hair kept up in a rat tail. This amber eyed westerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). In the meantime he has taken over work as a Bellfounder and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he is unsatisfied with his job

Ideals: Athletic, Impeccable. Bonds: Job, Adventurer, Mentor. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Zook Bafflestone, Male Gnome Warrior 7
Small (3'2") Gnome, Neutral Good (CR 7)
Armor Class 15
Hit Points 68 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Medicine +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Richard Haley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and red workpants. His shirt is black, and he wears a heavy red leather apron most of the time. His chestnut hair is long and unkept. His green eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Merchant in town.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He inherited the family business which he has now maintained for 8 years.

Motivation: A rival would like him out of the picture; and seeks redemption

Flaws: Ugly. Bonds: Guardian, Job, Religious, Criminal record. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Richard Haley, Male Human Fighter 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Quarion Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is always cut to a buzz. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has been saving his money to try and buy his brother's freedom.

Motivation: Seeks redemption; and wants to raise his children well

Ideals: Joker. Flaws: Addict. Bonds: Criminal record, Slave, Family. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Quarion Meliamne, Male Elf Warlock 2
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 210 gp.


Social Check DCs

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