Prâk Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and red workpants. His shirt is black, and he wears a heavy red leather apron most of the time. He has dyed his greying black hair a little too much giving a sharp black color. He is baby faced.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Prâk was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Wants to have a good time and be beloved; and to reunite with his old friends
Ideals: Athletic, Optimist. Bonds: Enemies, Family, Adventurer. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 gp. Black pearl (300 gp). Amethyst (80 gp).
Nordak Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a violet armored body suit, with a simple black line shooting up and back down. His tied-back hair is chestnut. He wears a mask on his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Priest. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 63 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Peridot (20 gp). Golden yellow topaz (1400 gp). Chalcedony (20 gp).
Hupe Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He sports black clothing, slightly heavier than average wear. He keeps his golden hair in a flapper bob. His blue eyes peer out from beneath his top black hat.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a ruthless business man, a trait he acquired from his mother.
History: The child of a Jeweler, who enjoyed hunting, Hupe was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. By chance he met his brother recently and the two have been together since.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to reunite with his absent mother
Ideals: Entrepeneur. Bonds: Attractive, Nature, Family, Enemies. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 600 gp. Aquamarine (700 gp).
Cockaby Pingun, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'8", this man is dressed in an above average manner. He has styled his golden hair well, parting it to the left. His eyes are brown and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Merchant soon after.
Motivation: Further expansion of business; and expand his business
Ideals: Passionate, Extrovert. Bonds: Attractive, Mentor, Job. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
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