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NPC Generator

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Advanced [show]


Sindri Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Athletic. Flaws: Antagonistic, Selfish. Bonds: Slave. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Sindri Gummen, Male Gnome Commoner 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)8 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Leaf Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Beggar uniform. His long cinnamon fur is drawn into a two foot long braid. His eyes are likewise amber.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Slave Trader, but he was a colossal failure. He struck the Beggar job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Shy, Disease. Bonds: Job. Occupation: Beggar

Voice: Slurs words

Attributes [hide]

Leaf Grass, Male Tabaxi Adept 7
Medium (6'6") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)10 (+0) 16 (+3)14 (+2)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 11000 sp.


Social Check DCs


Immeral Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His golden hair is cut short with large spiked bangs in the front. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Pacifist. Flaws: Ugly, Insane, Mundane. Bonds: Nature. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Immeral Netyoive, Male Elf Wizard 2
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 180 gp.


Social Check DCs


Vrondiss Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His rusty crest is heavily combed to the right. His eyes are likewise red.

Personality: He has always had a great fascination with Dragonborn culture. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Family, Nature. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Vrondiss Dhyrktelonis, Male Dragonborn Wizard 9
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 9
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 240 pp.


Social Check DCs

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