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NPC Generator

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Advanced [show]


John Harper, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of greataxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has wavy brown hair. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac

Ideals: Fighting, Joker. Flaws: Hedonist, PTSD. Bonds: Poor, Nature. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

John Harper, Male Human Adept 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)16 (+3) 14 (+2)11 (+0)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Auran, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp.


Social Check DCs


Conrad Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is typically in his Sage uniform. His golden hair is still thick. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Sage.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Conrad Bradshaw, Male Human Expert 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Feldûsh Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears skinny pants and wears a black and red robe with the hood down. His hair is blonde and curly. He has brown eyes and a black hat with a red feather.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Armorer.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Artistic. Flaws: Mundane, Fearful. Bonds: Attractive, Job. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Feldûsh Gyula, Male Half-Orc Cleric 5
Medium (6'3") Half-Orc, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)8 (-1) 14 (+2)10 (+0)
Skills Persuasion +3, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has wavy golden hair. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Faran would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Faran was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Military, Adventurer, Enemies. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Faran Elderberry, Male Halfling Rogue 7
Small (2'10") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 50 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Athletics +3, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Auran, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6

Possessions: 30 pp.


Social Check DCs

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