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Silvo Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with blue lining and desert motifs and is in decent physical shape. He wears his blonde hair up in a very large beehive style do. His skin is flawless and his blue eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Silvo took refuge in the old dungeon and found the beat up warhammer and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter.

Ideals: Persistence. Flaws: Cynical. Bonds: Attractive, Nature, Family. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Silvo Tallfellow, Male Halfling Aristocrat 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Thamuz Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of rapiers on his belt, each one with a jet on the hilt. His hair is brown and very short. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. Around other people he will do his best to conceal his emotions and appear jolly.

History: Thamuz hails from a village terrorized by dire rats. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their daughter. He worked as a Bounty Hunter, and he later adopted a second daughter.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Impulsive, Shy. Bonds: Rich, Enemies, Family. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Thamuz Joy, Male Tiefling Warlock 8
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 17 (+3)16 (+3)
Skills Insight +6, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long golden beard, and similarly colored long hair. His gray unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Disease, Shy. Bonds: Rich, Immigrant, Adventurer. Occupation: Soapmaker

Voice: Italian accent

Attributes [hide]

Rael Aloro, Male Elf Fighter 11
Medium (5'5") Elf, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 81 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)18 (+4) 10 (+0)14 (+2)
Skills Religion +8, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Gnome, Gnoll, Auran, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 330 pp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Krimmon Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. He wears his chestnut hair down. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east, but his parents moved at a very young age to the south. Over the years he perfected his riding and shooting skills. He has worked as a Mortician like his father before him.

Motivation: He desires power and/or immortality; and sabotage a competitor

Flaws: Antagonistic. Bonds: Immigrant, Rich, Nature, Job, Adventurer. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Krimmon Tosscobble, Male Halfling Aristocrat 5
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 100 gp. Moss agate (9 gp). Zircon (50 gp). Carnelian (50 gp). 1 Chain shirt. 1 Chain shirt. 1 Full Plate. 1 Full Plate.


Social Check DCs

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