Nazdûg Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: To prove his worth to the world; and he is greedy
Ideals: Fighting, Athletic. Flaws: Shy, Impulsive. Bonds: Rich. Occupation: Gardener
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 11)
Armor Class 11
Hit Points 81 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 2300 gp. Carnelian (70 gp). Sardonyx (70 gp). Rock crystal (70 gp). Freshwater pearl (13 gp). Eye agate (13 gp).
Tree Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a black suit, violet shirt, and brown tie. His red fur is braided into rings. His copper eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 2 years later his spouse died after the birth of his son. Heartbroken, Tree never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Flaws: Insane. Bonds: Attractive, Military, In love, Job. Occupation: Assassin
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 500 gp. Bloodstone (20 gp). Moss agate (8 gp). Black pearl (1200 gp). Blue quartz (8 gp). Amber (120 gp).
Euron Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of morningstars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair up. His black eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euron fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many brigands want him driven away.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 70 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
Possessions: 1000 gp. Moss agate (16 gp). Jet (70 gp). White pearl (70 gp). Red spinel (70 gp). Black opal (700 gp). Rhodochrosite (16 gp). Moonstone (60 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item.
Astar Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His hair is chestnut and curly. His eyes are black and catlike.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He got into the Herbalist business at a young age. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. Now he works as a music tutor during his time off.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Artistic, Gifted, Logical. Flaws: Antagonistic. Bonds: Job. Occupation: Herbalist
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 6000 sp.
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