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NPC Generator

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Lvl.
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Advanced [show]


Glim Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in pastel turtlenecks beneath a white coat with blue slacks. He is tall, broad shouldered and powerfully built. He has wavy golden hair. His fierce violet eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Glim grew up listening to his mother's many stories. Glim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Mayor soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his old friends

Ideals: Gifted. Bonds: Job, Adventurer, Nature, Religious. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Glim Ningel, Male Gnome Wizard 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 17 (+3)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs


Balimaar Hayden, Male Human [Permalink]

Personal [hide]

Description: A 5'2" southern man, he is dressed in an above average manner. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes peer out from beneath his broad green hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.

History: Balimaar was born in the south. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom.

Ideals: Persistence. Flaws: Mundane, Impulsive. Bonds: Attractive, Nature. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Balimaar Hayden, Male Human Druid 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Thorpe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown armored body suit, with a simple green line shooting up and back down. His long white hair is drawn into a two foot long braid. His brown eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Bellfounder. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Anthony lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent father; and money/treasure

Ideals: Gifted. Bonds: Job, Rich, Family. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Anthony Thorpe, Male Human Monk 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)8 (-1) 11 (+0)15 (+2)
Skills History +1, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Peren Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is typically in his Architect uniform. His golden hair is heavily combed to the right. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his father.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Architect and found it very stressful. He has achieved small success as a Architect.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Optimist, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Peren Hill, Male Half-Elf Rogue 4
Medium (5'11") Half-Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)17 (+3) 10 (+0)9 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common, Elven, Auran, Aquan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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