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NPC Generator

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Advanced [show]


Theodoric Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He keeps his long blonde hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theodoric grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theodoric. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist, Justice. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Theodoric Conway, Male Half-Elf Warlock 2
Medium (5'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 400 sp. Red garnet (70 gp). Bloodstone (50 gp). Brown-green garnet (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hûra Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is golden and very short. His brown eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Hûra grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and money/treasure

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Adventurer, Criminal record. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Hûra Gyula, Male Half-Orc Fighter 1
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)6 (-2) 13 (+1)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 700 sp.


Social Check DCs


John Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet coat over a yellow low-cut shirt, and a deerstalker hat upon his head. He wears a deerstalker hat to cover his moderate length white hair. His eyes, though not visible through his cowl, are green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered dancing. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants to get laid; and he has a crush on the local banker

Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Immigrant, Has a crush. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

John Amakiir, Male Half-Elf Druid 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)13 (+1) 14 (+2)16 (+3)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 600 gp.


Social Check DCs


Tim Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His white hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.

History: He was raised in a island tribe. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Priest job and began his own company from there.

Motivation: To be a Banker again; and he's looking for his big break

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Job, Nature. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Tim Lindsay, Male Human Sorcerer 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)9 (-1) 10 (+0)17 (+3)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs

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