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NPC Generator

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Advanced [show]


Gunter Ryland, Male Human [Permalink]

Personal [hide]

Description: This southern man prefers to wear tan pants and tee shirts. His clothes are grease stained in places. His silver hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. Gunter was born on a far southern forest where he grew up under the tutelage of his mother, an expert Apothecary. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Justice. Flaws: Selfish. Bonds: Poor, Immigrant. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Gunter Ryland, Male Human Ranger 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp.


Social Check DCs


Lance Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized jet on his left hand. His tied-back hair is golden. He has several tiny jet earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Lance was born with his father's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is greedy; and he has decided he is irredeemable

Ideals: Athletic, Philantrophist. Bonds: Attractive, Rich, Criminal record. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Lance Beitz, Male Half-Elf Warrior 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)17 (+3) 13 (+1)10 (+0)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Nordak Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He carries with him a set of scythes on his belt, each one with a sapphire on the hilt. His chestnut hair is greasy and uncared for. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Guardian. Occupation: Junk Dealer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nordak Brawnanvil, Male Dwarf Adept 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Giant, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 gp.


Social Check DCs


Habor Glee, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, yellow, dusty cloak. His silver hair is matted, messy, and big. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.

History: Habor lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has never given up on his poetry dream.

Motivation: Wants a kiss; and regain custody of his son

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Family, Has a crush. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Habor Glee, Male Tiefling Bard 5
Medium (6'4") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 3000 sp. Fiery yellow corundum (1600 gp). Aquamarine (600 gp). Red-brown spinel (60 gp).


Social Check DCs

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