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NPC Generator

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Advanced [show]


Anselm Langley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. He has a small bristly mustache and wavy white hair. His violet eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of gnolls once and for all.

History: Anselm was born in the east. At a young age he loved to build and create. A freak accident while working with his Dilettante father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of gnolls.

Ideals: Entrepeneur, Impeccable, Persistence. Flaws: Disease. Bonds: Enemies. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Anselm Langley, Male Human Warrior 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)8 (-1) 12 (+1)17 (+3)
Skills History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Gilthur Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His hair is auburn, silky, and of moderate length. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Gilthur abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Gilthur Torevir, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 55 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)13 (+1) 18 (+4)8 (-1)
Skills History +5, Nature +5
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 3000 gp. Golden yellow topaz (400 gp). Golden pearl (100 gp). Obsidian (11 gp). Red-brown spinel (100 gp). Obsidian (11 gp). Jasper (60 gp). Aquamarine (400 gp).


Social Check DCs


Mozikth Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He has wavy white crest. He has gleaming, smiling red eyes.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Religious, Adventurer. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Mozikth Verthisathurgiesh, Male Dragonborn Fighter 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Goblin
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 110 gp.


Social Check DCs


Snafû Westbrook, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. He keeps his red hair in a pixie cut. His eyes are blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Poor, Religious. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Snafû Westbrook, Male Half-Orc Wizard 7
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 48 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)7 (-2) 15 (+2)9 (-1)
Skills Arcana +1, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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