Suhnae Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has hazel eyes.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Suhnae lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Fletcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids; and he feels threatened by others
Ideals: Athletic. Flaws: Fearful. Bonds: Poor, Enemies, Family. Occupation: Miner
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Gilthur Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple brown robe with tan stripes complete with hood. He has dyed his greying brown hair a little too much giving a sharp brown color. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Overbrimming with self-confidence, Gilthur isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Some 4 years later his spouse died after the birth of his son. Heartbroken, Gilthur never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 240 gp. 8 Acid flasks.
Rael Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is typically in his Carpenter uniform. He has a moderate pudge and is not very fit. His hair is blonde and curly. His blue eyes are passionate and lively.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Rael hails from a village terrorized by gnolls. His divine abilities were realized during a raid on his village. Some 9 years later his spouse died after the birth of his son. Heartbroken, Rael never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wants to open a new tavern; and balancing his hectic life and new carpenter responsibilities is difficult
Ideals: Joker, Gifted. Bonds: Job, In love, Enemies. Occupation: Carpenter
Voice: Boston accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 7)
Armor Class 9
Hit Points 41 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.
Kaladan Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver crest is knotted and matted. He has a tattooed face.
Personality: Kaladan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in a small desert village. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Impeccable. Bonds: Attractive, Has a crush, Adventurer. Occupation: Slave Trader
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Breastplate. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!


