Dalgal Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He is portly but not overly obese. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A true patriot, Dalgal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of a Priest, who enjoyed hunting, Dalgal was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Bonds: Attractive, Military, Nature, Has a crush, Adventurer. Occupation: Courier
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Brass mug with jade inlays (100 gp). Silver comb with moonstones (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Orsik Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time. His skin is also unnaturally pale. His head has been shaved. His green unseeing eyes seem to look past you.
Personality: Orsik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He was raised in a white middle class family as the only child. Cursed with vampirism at a very young age, Orsik has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Dwarven compassion; and he is content
Ideals: Extrovert. Flaws: Ugly, Disease, Racist, Mundane. Occupation: Junk Dealer
Voice: Sleepy voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 60 gp.
Bundrigo Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, tan shirt, and green tie. He carries with him a set of clubs on his belt, each one with a amber on the hilt. His golden hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in a small plains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Nature. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 66 (15d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 20 (+5) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Dwarven, Undercommon, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 900 pp. Carnelian (30 gp). Red spinel (100 gp). Azurite (11 gp). Aquamarine (500 gp). Jet (100 gp).
Jak Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a pastel suit, violet shirt, and black tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long brown beard, and similarly colored long hair. This brown eyed northerner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Jak was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Herbalist
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 9)
Armor Class 13
Hit Points 49 (9d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1100 gp. Golden yellow topaz (200 gp). Malachite (4 gp). Citrine (40 gp). Aquamarine (200 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


