Tûmhom Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a pastel tunic with blue highlights, and long red pants that bunch up around his shoes. His black hair is styled in orderly dreadlocks. He has several tiny aquamarine earrings on each ear.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the east to a Carter, Tûmhom learned a great deal about his mother's area of expertise. His childhood dream was to be a Sage, but he was a colossal failure. He was always very intelligent and has formed a secret society of specialists.
Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk
Ideals: Persistence. Flaws: Fearful, Secretive. Bonds: Rich, Job, Adventurer. Occupation: Carter
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Neutral (CR 17)
Armor Class 13
Hit Points 66 (17d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 19
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 8000 gp. Jet (90 gp). Hematite (11 gp). Bloodstone (70 gp). Star ruby (800 gp). Jade (90 gp). Black opal (800 gp). Jasper (70 gp). Aquamarine (1100 gp). Moonstone (70 gp). Rich purple corundum (800 gp). 1 Medium magic item. 1 Medium magic item.
Left-Handed Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of nunchakus, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown fur is slicked back into a classic pompadour. He has hazel eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Left-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father
Ideals: Entrepeneur, Fighting, Optimist. Flaws: Disease. Bonds: Family. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 16 (+3) | 11 (+0) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 4000 sp.
Aramil L'Fondant, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His silver hair is styled in orderly dreadlocks. He has gray eyes.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a pair of adventurers, Aramil grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his dancing dream.
Motivation: He has passion for adventuring and risk.
Ideals: Artistic, Fighting. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Bather
Voice: French accent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 62 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 300 pp. Jeweled anklet (4000 gp). An abacus with copper, silver and gold markers (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Cloth of gold vestments (70 gp). Large well-done wool tapestry (600 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tree Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his grey robe. He carries with him a set of whips on his belt, each one with a aquamarine on the hilt. He has brown fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to make people angry or surprised. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Criminal record, Military. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 29 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 600 gp. Chalcedony (30 gp). Hematite (6 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Lapis lazuli (6 gp). Tiger eye turquoise (6 gp). Chrysoprase (30 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

