Lance Gentry, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a Stetson hat to cover his moderate length white hair. He has green eyes and a tan hat with a yellow feather.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Regain custody of his son; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Artistic. Bonds: Rich, Job, Adventurer, Family. Occupation: Armorer
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Paelias Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'7" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.
History: Paelias lived on a farm with his father, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.
Motivation: Regain custody of his son; and marry his brother to traveling adventurers
Ideals: Gifted. Flaws: Impulsive. Bonds: Family, Criminal record. Occupation: Armorer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 47 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: Azurite (13 gp). White opal (500 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item.
Forcas Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his spear. His black hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: Forcas wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Healer, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to raise his children well; and many brigands want him driven away
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Architect
Voice: German accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 9)
Armor Class 9
Hit Points 31 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 | 4 |
Possessions: 70 pp. Solid gold idol (800 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His white hair is unkempt and raggedy. His face is scarred and worn.
Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He would like to get married and retire; and find a way to reverse the transformation of his brother
Ideals: Athletic, Opinionated, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!


