Euron Grief, Male Tiefling [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length blue hair. His white eyes peer out from beneath his Stetson blue hat.
Personality: Overbrimming with self-confidence, Euron isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is an amazing painter.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Euron took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Locksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 50 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 400 pp. Jeweled gold crown (2000 gp). A necklace of small pink pearls (3000 gp). Silver chalice with lapis lazuli gems (180 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp).
Gerbo Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his monstrous two handed axe ready. His blonde hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a white middle class family as the only child. Gerbo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerbo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Gerbo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Rich, Criminal record. Occupation: Layabout
Voice: Scottish accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Draconic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: Silver chalice with lapis lazuli gems (30 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).
Tharivol Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear tan tank tops with violet pants. His red hair is braided into rings. He has several tiny jet earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.
History: He comes from a rich northern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the north, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Persistence. Flaws: Depressed. Bonds: Immigrant, Rich, Religious. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. Eye agate (7 gp).
Mehen Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His rusty crest, when down, is lengthy. His red eyes dart from person to person.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a Stableman, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.
Motivation: He's in love; and he wants to get laid
Bonds: Enemies, Adventurer, Poor, Has a crush. Occupation: Doctor
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 37 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 700 gp. Amber (70 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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