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NPC Generator

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Advanced [show]


Bathin Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with feathered hat. His purple hair is drawn into a tight pony tail with a card scrunchie. His eyes are a pleasant silver.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Navigator, his mother struggled to pay the bills. A freak accident while working with his Navigator mother left him crippled. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Flaws: Forgetful, Disease. Bonds: Immigrant, Enemies, Poor. Occupation: Servant

Voice: Soft and melodious

Attributes [hide]

Bathin Decorum, Male Tiefling Paladin 2
Medium (6'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)17 (+3) 15 (+2)15 (+2)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Yurk Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear black clothing when he does not wear armor. He has no hair. His fierce hazel eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born several months after his father was called into army service. In his 13th year, his parents were killed by a orcs raid, leaving Yurk alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of orcs; and sabotage a competitor

Flaws: Ugly, Forgetful. Bonds: Enemies, Military, Job. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Yurk Tattersall, Male Half-Orc Adept 8
Medium (5'1") Half-Orc, Neutral Good (CR 8)
Armor Class 9
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 13 (+1)9 (-1) 15 (+2)10 (+0)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d10+5, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears skinny pants and wears a white and violet robe with the hood down. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Uthemar was born the youngest of three triplets. He found a children's book about a Elf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. By chance he met his brother recently and the two have been together since.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Uthemar Caphaxath, Male Elf Wizard 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Athletics +4, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnoll, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 120 gp.


Social Check DCs


Barendd Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He typically wears a sleeveless long coat of deep red leather and dull violet iron scale mail. His white hair is cut jaggedly and amateurishly. His eyes are gray and beady.

Personality: Barendd is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Extrovert. Flaws: Ugly, Insomniac, Mundane. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Barendd Battlehammer, Male Dwarf Cleric 6
Medium (4'2") Dwarf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills History +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Orc, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 300 gp.


Social Check DCs

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