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NPC Generator

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Advanced [show]


Silent Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a white shirt with thin tan vertical stripes and red pants. His fur is cut close to his head. His yellow eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a island tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Emotional, Depressed. Bonds: Attractive, Nature. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Silent Fang, Male Tabaxi Wizard 14
Medium (5'0") Tabaxi, Chaotic Good (CR 14)
Armor Class 14
Hit Points 52 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 18 (+4)13 (+1)
Skills Acrobatics +9, Arcana +7
Senses Passive Perception 14
Languages Common, Infernal, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Fire opal pendant on a fine gold chain (2000 gp). Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Jeweled gold crown (2000 gp). Jeweled anklet (3000 gp). A roughly beaten golden orb (50 gp). 1 Minor magic item.


Social Check DCs


Guy Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a long auburn beard with little hanging trinkets. He has gleaming, smiling amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. He would rather hide behind his crafts than deal with other people.

History: Guy was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: To share knowledge with the world; and to be a herbalist again

Ideals: Artistic, Gifted, Logical. Flaws: Shy. Bonds: Job. Occupation: Doctor

Voice: German accent

Attributes [hide]

Guy Dalanthan, Male Half-Elf Wizard 9
Medium (5'6") Half-Elf, Lawful Good (CR 9)
Armor Class 13
Hit Points 34 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Insight +4, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Goblin, Draconic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443210

Possessions: Eye agate (12 gp). Alexandrite (500 gp). Rose (70 gp). Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and blue robe with the hood down. He is physically well-built. He wears a deerstalker hat to hide his balding. His skin is flawless and his green eyes scan people very quickly.

Personality: Eccentric and domineering, Arnold will drive conversation. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Ideals: Extrovert, Philantrophist. Flaws: Mundane. Bonds: Attractive, Slave. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Arnold Hastings, Male Human Ranger 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)18 (+4) 13 (+1)16 (+3)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnoll, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 sp.


Social Check DCs


Diggory Branson, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Energy wise he seems alert and responsive.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to trick people and travel the world for free.

Motivation: Meet up once more with his childhood friend; and he has decided he is irredeemable

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Nature, Criminal record, Adventurer. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Diggory Branson, Male Human Aristocrat 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)15 (+2) 14 (+2)16 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp.


Social Check DCs

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