Roger Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a yellow feathered hat and yellow clothes. He wears his red hair up in a very large beehive style do. His thin eyebrows rest above his beady violet eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Roger was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He struck the Performer job and began his own company from there.
Motivation: Expand his business.
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job, Rich, Religious. Occupation: Performer
Voice: Squeaky
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Climber’s kit. 1 Silver holy symbol. 1 Healer’s kit.
Vondal Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. He has done his best to style his white hair to look like a famous performer. His eyes are likewise blue. His teeth are white and perfect.
Personality: Vondal wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.
History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Hedonist. Bonds: Rich, Attractive, Nature. Occupation: Ruler
Voice: American accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Lamlis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His black hair is cut short with large spiked bangs in the front. He has several tiny amethyst earrings on each ear.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the east. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is content
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Rich, Immigrant, Job. Occupation: Assassin
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Smokesticks. 4 Tanglefoot bags. 1 Everburning torch.
Einkil Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are a pleasant hazel.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a ruthless business man, a trait he acquired from his father.
History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is greedy; and a strong sense of loyalty to dwarven people
Ideals: Optimist, Entrepeneur. Flaws: Disease, Racist. Bonds: Rich. Occupation: Weaver
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 49 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 18 (+4) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 120 pp. Silver comb with moonstones (600 gp). Fire opal pendant on a fine gold chain (1900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
