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NPC Generator

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Advanced [show]


Dadalan Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. His green crest has been sun bleached extensively. His half smiles and red eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small plains village. He worked as a nervous Cook and found it very stressful. He then took over the family business and is one of the better Cook for hire.

Motivation: He seems to be bored by most things; and he is content

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Nature, Job. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Dadalan Turnuroth, Male Dragonborn Aristocrat 3
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)17 (+3) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 1d8+5, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Pijjirik Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. His gold crest is greasy and uncared for. His gold eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Pijjirik isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He takes great joy in being the best Bellfounder in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: Expand his business; and to be a mayor again

Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Pijjirik Dhyrktelonis, Male Dragonborn Aristocrat 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Tarak Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a violet cloak and cross-gartered white stockings. He keeps his long white hair kept up in a rat tail. His eyes are green and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.

History: He was born in a small island village. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Tarak and his spouse have recently divorced.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Tarak Bentham, Male Half-Orc Barbarian 12
Medium (5'4") Half-Orc, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 82 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)8 (-1) 15 (+2)6 (-2)
Skills Athletics +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Solid gold idol (500 gp). An abacus with copper, silver and gold markers (150 gp). Large well-done wool tapestry (100 gp). A delicate brass dragon egg (80 gp). Old masterpiece painting (2200 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Denholm, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His long blonde hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Thomas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He feels threatened by others; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Fearful. Bonds: Adventurer, Immigrant, Family. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Thomas Denholm, Male Human Cleric 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 30 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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