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NPC Generator

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Advanced [show]


Two Llamas Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He is physically well-built. His small hat is riddled with cuts and holes. His green eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Ideals: Professionalism. Flaws: Ugly, Terse. Bonds: Military. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Two Llamas Of Spirit, Male Tabaxi Warlock 16
Medium (6'9") Tabaxi, True Neutral (CR 16)
Armor Class 11
Hit Points 108 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)16 (+3) 16 (+3)17 (+3)
Skills Athletics +7, Medicine +8
Senses Passive Perception 13
Languages Common, Orc, Terran, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333331

Possessions: 7000 gp. Jeweled electrum ring (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Solid gold idol (200 gp). Jeweled gold crown (6000 gp). Gold dragon comb with red garnet eye (300 gp). A silver and pearl hairclip (100 gp). A necklace of small pink pearls (3000 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Silver chalice with lapis lazuli gems (110 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Sapphire pendant on gold chain (2600 gp). Fire opal pendant on a fine gold chain (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).


Social Check DCs


Fragrant In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large yellow mantle and cape that has been intricately interwoven into his violet robe. His long beige fur is drawn into a two foot long braid. His yellow eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Ruler profession.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He seems to be bored by most things; and sabotage a competitor

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Fragrant In the Wind, Male Tabaxi Monk 1
Medium (6'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


John Halsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His wide-brimmed hat is riddled with cuts and holes. His fierce brown eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Ruler business at a young age. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Ruler

Voice: Russian accent

Attributes [hide]

John Halsey, Male Human Adept 8
Medium (5'4") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)13 (+1) 14 (+2)13 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 400 gp. Azurite (13 gp). White pearl (140 gp). Red garnet (140 gp). Chrysoprase (20 gp). Alexandrite (1600 gp).


Social Check DCs


Thomas Conway, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. His white hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Blacksmith.

Motivation: To be a Layabout again; and further expansion of business

Flaws: Secretive, PTSD. Bonds: Attractive, Job, Family. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Thomas Conway, Male Human Commoner 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 4000 cp. Red garnet (70 gp).


Social Check DCs

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