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NPC Generator

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Advanced [show]


Chay Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He is typically in his Architect uniform, and his gloved hand is found clutching a sickle. His hair is black, silky, and of moderate length. This amber eyed easterner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Architect business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Architect like his father before him.

Motivation: His religion dominates his actions; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Job, Attractive, Immigrant, Religious. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Chay Reedfellow, Male Halfling Adept 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1800 sp.


Social Check DCs


Cloud Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. His black fur is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast plains. He was an athlete and attended two major summer competitions. He never won. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Optimist, Athletic. Flaws: Fearful. Bonds: Nature, Criminal record. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cloud Shore, Male Tabaxi Druid 6
Medium (5'1") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)16 (+3) 11 (+0)19 (+4)
Skills Athletics +5, Insight +3
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1000 gp. Zircon (50 gp). Bloodstone (50 gp). Obsidian (9 gp). Blue quartz (9 gp).


Social Check DCs


Mugrunden Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. He keeps his green crest in a pixie cut. His red unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Servant. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north to a Servant, Mugrunden learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Job, Religious. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Mugrunden Yarjerit, Male Dragonborn Bard 3
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp. Golden yellow topaz (700 gp).


Social Check DCs


Spring Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a tan and blue handkerchief worn on his right side. His white fur is matted, messy, and big. He has several tiny emerald earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Animals are drawn to him, and he is able to talk to them.

History: His mother raised him in a mountain cabin. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Nature, Criminal record. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Spring Prim Posies, Male Tabaxi Wizard 3
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)11 (+0) 16 (+3)16 (+3)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. 1 Magnifying glass. 1 Masterwork Artisan’s tools.


Social Check DCs

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