Galinndan Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a blue coat over a white low-cut shirt, and a top hat upon his head. He has styled his golden hair well, parting it to the right. He has gray eyes and a blue hat with a white feather.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Galinndan was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: An old rival family wants him found; and wants to open a new tavern
Ideals: Justice. Bonds: Adventurer, Job, Nature, Family. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 11 (+0) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Aquan, Abyssal, Orc
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 3000 sp.
Gildmak Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a large green jacket, and is pretty ugly. His brown hair is unkempt and raggedy. His blue eyes peer out from beneath his Stetson green hat.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Gildmak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Gildmak studied abroad. Gildmak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Military, Nature. Occupation: Priest
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 900 gp. Blue quartz (13 gp). Rose (40 gp). Iolite (40 gp). Chalcedony (40 gp).
Hunter Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His silver hair is drawn into a tight pony tail with a skull scrunchie. His eyes are green and beady.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Flattery will make him almost putty in your hands.
History: He was born in the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture.
Flaws: Ugly, Selfish. Bonds: Poor, Criminal record, Immigrant. Occupation: Bookbinder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 20000 cp. Amber (80 gp). Deep blue spinel (1400 gp). Malachite (4 gp).
Dûshrat Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and red with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His eyes, though not visible through his cowl, are hazel.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Dûshrat was raised in a hard working conservative environment. While studying, he fell in love. They married and had a daughter. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Secretive. Bonds: Rich, Family, Job, In love. Occupation: Performer
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 6 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
