Mreksh Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears tight fitting clothing which further accentuates his frame. He has moderate length green crest. He wears large thick round spectacles.
Personality: He is almost excessively polite to everyone, even when angry. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Mreksh was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and further expansion of business
Flaws: Shy. Bonds: Attractive, Poor, Criminal record, Job. Occupation: Stylist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 61 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Carrie Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. His hair is short and auburn. He has a dull look in his green eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done he does not care how it got done.
History: From birth he was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Barkeep
Voice: Boston accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 58 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 |
Possessions: 500 pp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (900 gp).
Bertram Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is auburn and very short. He wears large thick round spectacles.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Bertram hails from a village terrorized by gnolls. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Passionate. Bonds: Rich, Enemies, Debt. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 6000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold dragon comb with red garnet eye (600 gp). Silver comb with moonstones (500 gp).
Naal Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He sports yellow clothing, slightly heavier than average wear. His black hair is greasy and uncared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Naal studied abroad. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Gifted. Flaws: Ugly, Mundane, Selfish. Bonds: Slave. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 600 gp. Black star sapphire (1200 gp). Banded agate (7 gp). Rock crystal (40 gp). Eye agate (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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