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NPC Generator

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Advanced [show]


Joser Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a white poncho over his likewise colored trousers and shirt. His red hair is smooth and relatively long. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a very good compulsive liar and kleptomaniac.

History: He was born on a small isolated farm. A few years later when the south was not economically sound they moved to his current location. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Criminal record, Nature. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Joser Stoutman, Male Halfling Adept 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp.


Social Check DCs


Thamior Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many red ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and white. His blue unseeing eyes seem to look past you.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. A true patriot, Thamior would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He left for the west, certain he would find work there.

Motivation: To be a Brewer again; and he is unsatisfied with his job

Flaws: Disease, Insomniac. Bonds: Rich, Job, Military, Immigrant. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Thamior Ray, Male Half-Elf Cleric 6
Medium (4'11") Half-Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp. Malachite (12 gp). Star ruby (1000 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bulzo Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. His silver hair, when down, is lengthy. He is baby faced.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. The war was a terrible time for him, and Bulzo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and revenge

Flaws: Depressed. Bonds: Attractive, Enemies, Military, Rich. Occupation: Doctor

Voice: German accent

Attributes [hide]

Bulzo Wiseacre, Male Halfling Sorcerer 5
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs


Tarak Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised by priests from a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He left for the north, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Flaws: Ugly, Insomniac. Bonds: Family, Immigrant, Religious, Mentor. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Tarak Harley, Male Half-Orc Paladin 2
Medium (5'0") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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