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NPC Generator

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Advanced [show]


Zaffrab Sympony, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern man wears a fine chain shirt which he covers with white colored cloaks and clothing. His white hair is slicked back into a classic pompadour. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Sculptor for hire.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Opinionated. Bonds: Religious, Mentor, Slave. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Zaffrab Sympony, Male Gnome Barbarian 8
Small (3'2") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 76 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Norton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear blue tank tops with violet pants. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and to get a good night's sleep

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Rich. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Alex Norton, Male Human Ranger 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)17 (+3) 16 (+3)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Abyssal, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Kriv Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. His red crest has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the north. In his 17th year, his parents were killed by a giants raid, leaving Kriv alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge.

Ideals: Joker, Justice. Bonds: Attractive, Poor, Enemies. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kriv Chumbyxirinnish, Male Dragonborn Warlock 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 600 sp.


Social Check DCs


Harbek Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this western man wears a custom-built plate barding that's adorned with grey lining and desert motifs. His moppish black hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a island tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Adventurer, Nature. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Harbek Frostbeard, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 8 (-1)9 (-1)
Skills Intimidation +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 290 gp.


Social Check DCs

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