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NPC Generator

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Advanced [show]


Zook Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a blonde handlebar mustache and slicked back blonde hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To protect his home; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Attractive, Guardian, In love, Poor, Adventurer. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Zook Folkor, Male Gnome Expert 14
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 113 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)15 (+2) 13 (+1)13 (+1)
Skills Perception +6, Persuasion +6
Senses Passive Perception 16
Languages Common, Gnome, Orc, Terran
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Solid gold idol (800 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (130 gp). Sapphire pendant on gold chain (2800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Gold and topaz bottle stopper cork (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). An abacus with copper, silver and gold markers (130 gp). Silver comb with moonstones (400 gp). Jeweled gold crown (7000 gp). 1 Medium magic item.


Social Check DCs


Tim Ashley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He carries with him a set of whips on his belt, each one with a topaz on the hilt. His hair is brown and curly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Tim Ashley, Male Human Aristocrat 7
Medium (5'4") Human, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 69 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)10 (+0) 13 (+1)13 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Nicor Vice, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He wears a deerstalker hat to cover his moderate length white hair. His eyes are a pleasant red.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He left for the east, certain he would find work there.

Motivation: To prove his worth to the world; and to find somewhere to settle down

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Immigrant, Military. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Nicor Vice, Male Tiefling Rogue 13
Medium (5'11") Tiefling, Lawful Good (CR 13)
Armor Class 13
Hit Points 54 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 11 (+0)19 (+4)
Skills Intimidation +8, Stealth +7
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Gold and topaz bottle stopper cork (1500 gp). A roughly beaten golden orb (120 gp). Fire opal pendant on a fine gold chain (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Thorpe Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is smooth and relatively long. His green eyes peer out from beneath his top black hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. When Thorpe reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Hedonist. Bonds: Attractive, Rich, Military. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Thorpe Smoothhands, Male Halfling Sorcerer 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)18 (+4) 16 (+3)15 (+2)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic, Celestial, Infernal, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 290 gp.


Social Check DCs

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