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Advanced [show]


Burgell Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Adventurer uniform. His moppish chestnut hair is in a traditional bowl cut. His green eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: Born in the east his family was never financially stable. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has worked as a Adventurer like his mother before him.

Motivation: A strong sense of loyalty to Gnomish people; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Job, Poor. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Burgell Fabblestabble, Male Gnome Rogue 11
Small (3'6") Gnome, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 34 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 40 pp. Solid gold idol (900 gp). Jeweled anklet (4000 gp). An abacus with copper, silver and gold markers (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).


Social Check DCs


Silvo Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of drow; and he wants revenge against drow

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Enemies, Immigrant. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Silvo Warmwater, Male Halfling Adept 11
Small (3'0") Halfling, Neutral Evil (CR 11)
Armor Class 13
Hit Points 76 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 10 (+0)12 (+1)
Skills Deception +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 160 pp. Aquamarine (500 gp). Black opal (1100 gp). Alexandrite (500 gp). Violet garnet (500 gp). Chrysoberyl (70 gp). Violet garnet (500 gp). Hematite (10 gp). Banded agate (10 gp). Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. He keeps his long dark red hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Persistence, Logical, Entrepeneur. Bonds: Rich, Attractive, Immigrant. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Fenriz Grace, Male Tiefling Aristocrat 3
Medium (5'9") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp. A silver and pearl hairclip (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Banded mail. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Odo Shelley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. He wears a top hat to hide his balding. This amber eyed northerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. He was taken as a slave by a traveling circus and forced to perform He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Joker, Athletic. Flaws: Insane. Bonds: Military, Slave. Occupation: Ruler

Voice: Speaks like tongue is numb

Attributes [hide]

Odo Shelley, Male Human Monk 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 9 (-1)9 (-1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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